Friday, April 8, 2016

Meet My Characters

>< This post is now obsolete. Please use This Link to view the new page. ><

I have several Oblivion characters that are permanent fixtures in my game. They all have their own backstories and personalities, and some of them have houses made just for them. The ones without custom homes will get them eventually. I have a few that fight the same way, multiple mages and archers etc, but it's the backstory and personality that makes them so different. I may ignore one for a long time, before playing them like crazy for again after a while. In my mind they all exist in the word together, but of course, in reality, they are sadly in separate save files.

Any characters that are available for download will be linked below their bios, as well as their homes if they have them.

Nova Starshine:


Nova is my main character, and he is based off of me. Both Nova and I are trans men. He has used his vast magical ability to transition. Nova is of unknown elven origin - even he himself does not know where he came from. He is a mage and a scholar, and has dedicated research areas in his home in the West Weald. Although still considered young for an elf, Nova is the Nerevarine and Archmage of both the Vvardenfell and Cyrodiil Mages Guilds, as well as a member of the Archeology Guild (from The Lost Spires mod, which I always have installed). When Nova gets angry, static electricity flies off his body, and may shock anyone too close. He can channel the electricity to form a magical shield around him, which has a very cool visual effect (like a storm atronach). He mainly uses electrical destruction magic, which gets a boost when this static shield is up. He is optimistic and generally cheerful. Nova is a worshipper of Azura. Remodeling Nova's house is my pet project.

><><><><><><><

Suzania:


Suzania is a character who, at least in personality, is based off of my mom. My mom is legally blind, so Suzania is blind as well. My mom lost her vision because of a genetic eye disease, but Suzania was blinded by a childhood alchemy accident when one of her mother's potions exploded. Suzania is a very gifted Breton mage and has learned to use her magic to "see" the world around her. She lives in Shadeleaf Retreat, a small cottage near Shadeleaf Copse in the West Weald. Suzania loves to collect magical trinkets, as her magical sight gives her insight into that which others cannot see. She is a Master-Wizard in the Cyrodiil Mages Guild, and works closely on the council with Nova. She is a follower of the Nine Divines and honors Mara especially. Suzania is kind-hearted, but also blunt. While she will never be cruel with her words, she struggles to put up with situations she feels are pointless or wrong.

><><><><><><><

Freya Windsinger:


Freya is a Nord warrior and paladin of the Nine Divines. She feels especially close to Mara, and always stops by the Chapel of Mara when in Bravil to talk to Marz and pray at the Alter of the Divines. She is on a holy quest to become the Divine Crusader. Freya wears heavy armor and fights with a shield and longsword. She lives in Mara's Grace Cottage in the West Weald, and adventures and shares her home with Vilja and Kyle Fergus (companions from mods). She and Kyle have recently fallen into a romantic relationship. Freya is warm-hearted, and will risk all to help her friends. She's a bit over-protective of her younger brother, Fjord, but he understands and they are very close.


><><><><><><><

Fjord Windsinger:


Fjord is Freya Windsinger's younger brother. He recently left the Imperial Legion to adventure across Cyrodiil. Fjord is easygoing, quick to laugh, and feels a strong need to help anyone in need. He is a new recruit of the Fighters Guild, and a follower of the Nine Divines. While he isn't as devout as Freya, he has a deep connection to Stendarr. He fights in heavy armor and wields a battle axe. The Fjord in my game is currently a companion that adventures along side Nova. The two of them are in a romantic relationship and they share Nova's home. Fjord loves to joke around is is generally a very cheerful and happy person.


><><><><><><><

Alice:


Alice is a creation of Sheogorath, a cross between a Hunger Daedra and a Breton woman. As is expected from a creation of the Prince of Madness, she is completely out of her mind. She often hears voices no one else can hear, and is afraid of melting in the rain. Alice says that invisible butterflies lead her on adventures. She fights with her claws, channeling magic through them as she strikes. She is very prone to suddenly changing her mind, and has a hard time staying on topic. She has a home in the Shivering Isles near New Sheoth. 


><><><><><><><

S'dara:


S'dara is a Khajiit alchemist who owns an alchemy shop in Leyawiin. She has an enchanted mortar & pestle that summons a full alchemy set when needed, and she never leaves the shop without it. Lately, she's been thinking of taking her business on the road and seeing a bit more of Cyrodiil. She fights with a bow poisoned with deadly handmade poisons, and is secretly a member of the Thieves Guild. Ahdarji is her second cousin, but they are not close due to Ahdarji's rather unpleasant views on Argonians. The version of S'dara in my game is currently an NPC who runs the shop and offers a quest to pay for rare ingredients.


><><><><><><><

Jeelia-Tora:


Jeelia-Tora is an Argonian Shaman who got a bit carried away when licking the Hist Trees as a hatchling. Instead of legs and feet/claws, she has a long snake-like tail that she slithers along on. She has recently crossed the border from Blackmarsh, after leaving her tribe to have adventures in Cyrodiil. She brought only her tribal armor and the bow and arrows she made back in Blackmarsh. Jeelia is a kind of jack-of-all-trades, and is thinking about joining up with the Adventuer's Guild in Leyawiin. She is always looking out for herself, but will help her fellow Argonians whenever she can. She isn't overly fond of Imperials, and they are even more distrusting of her than other Argonians because of her coiling tail. For long journeys, she will shapeshift into a crow to fly quickly over long distances. She lives in Mushroom Manor. She came upon it abandoned and a note inside asked an adventurer to look after the place, so she made herself at home.


><><><><><><><

Lucky Otis: 


Lucky Otis is an Imperial who has spent the last several years as a beggar and pickpocket in the Imperial City, but has finally scraped enough gold together to set off out into the world. He's a member of the Thieves Guild and has very sticky fingers. Otis fights with a shortsword and the bits of armor he has managed to cobble together. He's headed to Bravil first, as he hears the guild has a solid presence there and he has to start his adventure somewhere. He plans to set up a little shack for himself near the city, but doesn't have much of a plan beyond that, except to wander the land and help himself to everyone else's riches along the way.


><><><><><><><

Rano Athrys:


Rano Athrys is a young Telvanni Magister, working as an abolitionist from within Great House Telvanni. He values freedom above all, and that includes for those enslaved by his House members. He doesn't go around shouting his views from the rooftops, but rather works with sabotage and sneakiness. Like most Telvanni, he is hungry for magical power, and as long as the other person has a fair chance against him, he has no problem climbing the ladder by violence, as is the way of House Telvanni. He is a conjurer and begins each battle by summoning a daedra to fight by his side. He wears heavily armored robes and uses a two-handed blunt staff as his weapon of choice. When sneaking around behind the other Telvanni's backs, he uses a ring enchanted with invisibility.

><><><><><><><

Morllea:


Morllea is a necromancer who has sought out vampirism to become immortal and immensely powerful. While she wanted eternal life, she didn't want to become a rotting lich as so many other necromancers wish to do. Vampirism was seductive and powerful, and so she sought out the vampire leaders of Cyrodiil and asked to be turned. She works in the darkness to seek more magical power and to learn more of the undead. She is a member of the Arcane University in the Imperial City, but mainly uses her privileges there to hide necromancy tomes where curious Apprentices might find them. She also uses her vampiric stealth abilities to carry out contracts for the Dark Brotherhood.

5 comments:

  1. Oh wow, I love character charts! Writing this was a great idea to help us get to know your characters better. Can you add a permalink to this post somewhere in the main page?

    ReplyDelete
  2. Awesome, awesome, awesome characters!

    ReplyDelete
  3. Your characters are neat- I like that you make custom equipment and homes for them :)

    ReplyDelete
  4. You always do such a wonderful job with your in game people. I am jealous, you have such depth in them. They become more then just a character, they almost become real. :) - Brandy

    ReplyDelete
    Replies
    1. Thank you! I really enjoy making my characters and giving them a personality and life.

      Delete