Showing posts with label Armor. Show all posts
Showing posts with label Armor. Show all posts

Thursday, April 16, 2026

Rogue Armor Version 2

This is another of my older armor mods that I have updated to have separate pieces, custom icons, and a few other changes. It is not compatible with the original Rogue Armor mod as the original full-body armor piece isn't included in this version, so you will need to uninstall that one if you have it in your game and replace it with this. This version not only gives individual armor pieces and icons, but it improves the neckline of the cuirass and updates the color scheme a bit. The gauntlets have been improved so that the male and female versions are the same design now, and the hoods have been updated to the nicer model I am using now. There are versions with hair in multiple colors and a version without hair if you prefer.

The armor can be found in a green chest in the TestingHall. To get there, open the console and type "coc testinghall" without the quotes. To leave, go through the door to Hawkhaven on the central pillar and you can fast travel from there.

The old neckline and color scheme compared with the new one:


Hoods with brown hair:

 

Download

Friday, March 20, 2026

Big Update to Old Mod - Ranger Armor V3

I've been slowly updating my older mods over the last little while. I have separated this one-piece armor set into individual pieces, changed the color scheme a little, added a hood, and added custom icons. There is a cuirass, greaves, gauntlets, boots, a shield, a matching hood, and a choker necklace. The one-piece armor is no longer included. If you are upgrading from a previous version, I would suggest that you delete the original files and replace them with the new ones. Otherwise you will have some old unused textures in your files.



Friday, May 31, 2024

Scout's Armor Version 2

I haven't had the concentration ability to actually play any games lately due to some serious brain fog, so I've spent some of my down time modding. I've put together a more heavily armored version of my Scout's Armor. Version 2 has metal plating on the greaves and boots and a pair of leather gloves. As before, this armor is for HGEC and Roberts Male bodies. Both the original armor and version 2 are in a green chest in the testing hall. To get there, open the console and type "coc testinghall" without the quotes. Go through the door to Hawkhaven in the central pillar to fast travel when you want to leave.

Here are some pics of both the old and the new armors.






Thursday, June 16, 2022

Rogue Armor

I've made a new armor for a rogue or thief type of character. I did my usual find inspiration on Pinterest and make something new thing, and wanted to share the results.

Here's the original character art:


And here is what I came up with:



It also comes with a hood with versions both with and without hair.



The armor is for HGEC and Roberts Male bodies and can be found in a green chest in the Testing Hall. To get there, open the console and type "coc testinghall" without the quotes and you will teleport in. To leave, go through the door to Hawkhaven on the center pillar and fast travel from there.

Friday, December 24, 2021

New Scout Armor & Second Archer's Armor

 As I've said before, I often like to look at character art on Pinterest and make armor and clothing based on pictures I find. Yesterday I came up with a second piece of Archer's Armor, and wanted to update. I also want to post a new armor I made recently that isn't directly based off of any picture, but I like it and want to get it up on the blog.

The Artwork That Inspired The Original Archer's Armor


The Original Archer's Armor & Clothing





The Artwork That Inspired The New Archer's Armor


The New Amor & Clothing






Scout's Armor




Thursday, December 23, 2021

Huge Multi-Mod Update

I've made so many clothing and armor mods over the years that the Testing Hall is now a complete mess and I can't remember where I put the boxes for older mods. So I've updated all of the mods posted on this blog. Now all lore-friendly mods have a green container and ground mesh and all modern mods have a purple container and ground mesh. I've rearranged where all the boxes are as well, so that they're not all over the place and so I can remember where they are when placing boxes for new mods. Only a few of them have any changes other than the container/ground mesh changes. The ones that do will have pictures to show the new versions. The icons have been changed to my universal Lunasprite icon as well. You don't need to download most of these if you're happy with the current state of the Testing Hall. Now... onto the huge list of links.

Lore-Friendly Mods:

Archer's Armor and Clothing
Now has male version and added bandolier.






Alchemist in the Field
The bodice is visible under the armor now.




Ranger's Armor
Now has a male version.




Red Rogue Armor
Added a rose to the necklace.



Lore-Friendly Outfits
Added one more outfit.



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Modern Mods:

Saturday, August 22, 2020

Texture Pathing Issues in 2018-2020 Mods - So Sorry About That!! - Find Fixes Here

I just wanted to jump on here real quick and let you guys know that I have had a glitch in nifskope for a while. I'm not sure what caused it but it is better now. Some of the meshes in my mods starting in 2018 have textures with their paths starting in the "D:" drive. Sorry about this. Links to the updated mods are below. The links on the original pages will link to the fixed files as well.
I am so sorry!!
Also please, please let me know in the future if there is something wrong with a mod I upload. This was happening for two years before I realized something was wrong. It looks normal in game on my pc, so I didn't realize until now.

- Also compressed some textures on steampunk outfits -
- Shaman's Armor actually had incorrect mesh paths due to my brain fog. Seamed like the best place to post the fix though. -

Friday, January 17, 2020

Archer's Armor (and clothing...)

** If you downloaded before 8/22/20, please redownload because their was a problem with the texture paths **

I've made another outfit inspired by someone's character art on Pinterest. Here is the original picture:


And here is what I came up with:







The armor has two quivers of arrows and a sword hanging from the belt (all of which are purely decorative). I also made a clothing option, which doesn't have the weapons. I'm on a kick of making outfits and armor that look like you put some armor on top of what you had on. In this case, you just arm yourself to the teeth. There is also a bit of rope hanging off the belt to reference the rope the girl is holding in the picture.

Clothing Version



The armor and clothing are in a gift box in the testinghall, as usual. The box is sticking out if the central pillar, and will respawn.

Enjoy!

Wednesday, October 16, 2019

Bard Outfit & Walking Update

** If you downloaded before 8/22/20, please redownload because there was a problem with the texture paths. **


I've made another outfit based on a picture I found on Pinterest. Here's the original image:


And here's my take on it:






I added the lyre on the back to reference the violin the original character is playing. I think it turned out decently well in the end.

There is an issue where the lyre bends and twists with poses, but it looks cool when you're running along, so I'm keeping it. You can't see the twisting from the front anyway. 

It is for both female and male characters and comes in both clothing and armor versions for HGEC and Robert's Male bodies. The armor is light armor. The outfit can be found in the testing hall, in a gift box covered in music notes. The box is sticking out of the central pillar, near the door to Hawkhaven. The box will respawn.

To get to the testinghall open the console and type "coc testinghall" without the quotes. To leave go through the door to Hawkhaven and fast travel.


I hope you enjoy. Now, on to the short health update. I am usually able to walk around the house without the braces, but still require them for anything more than just walking to the kitchen and back to my bedroom. I use my wheelchair when we go out if I can. It has small wheels so I can't push myself, so if my mom needs to use her hands for something else I will use my walker that has a seat on it to take rests. My legs get tired very quickly, and with the tiredness comes weakness again so I really have to pace myself. I have days when the weakness comes back full force and I can't walk again, but most of the time I'm doing pretty well. We still don't know what causes the issue in the first place, and my doctor doesn't want to run any more tests. I may never know, but I've made peace with that. At least for now.