Wednesday, May 11, 2022

Fancy Mage Robes - Update of Older Mod

Hey guys. I know I've been posting a lot of mage robes lately, but this should be the last one for a bit. :P I hope you still enjoy it as I worked hard on it for a long time. This is a sort of remake of my New Mage Robes mod from a few years ago, which was a remake of a mod from a few years before that. Basically, the fancy mage robe journey has been an ongoing project for years now. The hoods have plain versions and versions with hair. There are versions with black, brown, blonde, and red hair. The hoods also have versions with a kind of mask over the lower part of the face.

This isn't compatible with the New Mage Robes mod, as some of the file structure will overwrite the old with newer models of robes and updated textures. It all started out as the same project, so I kept the file structure for some of it, even after the name changed and more robes were added.

The robes are made for the HGEC and Roberts Male bodies and can be found in the testing hall. They are in a green wooden chest near one of the walls. To get to the testing hall, open the console and type "coc testinghall" without the quotes and you will teleport there. To leave, find the door to Hawkhaven in the center pillar and fast travel from there. Now, onto the pictures....











































Hoods:







Friday, April 29, 2022

Even More Lore-Friendly Mage Robes + Updated Hoods

I've made another set of lore-friendly mage robes recently. I call them Casual Mage Robes. They all have matching hoods with and without hair, and the hair versions come in black, blonde, brown, and red hair options. I also added a few new robes to the Wandering Mage Robes mod. The Mage Robe Compilation mod has been updated with all the new stuff.

The robes are for the HGEC and Roberts Male bodies and, as usual can be found in the testing hall. Open the console and type "coc testinghall" without the quotes to get there. Go through the door in the center pillar to Hawkhaven and fast travel to leave. The robes are in green chests up against one of the walls.

Casual Mage Robes













New Wandering Mage Robes







I also updated the hoods for my other lore-friendly robe mods to use the same hair as the casual mage robes. Redownload below if you want the new hair for the hoods.





Tuesday, March 1, 2022

Introducing a new character - Lucky Otis - and his house. Download and play if you like.

Lucky Otis


Lucky Otis spent his teen years as a beggar and pickpocket in the Imperial City after being orphaned as a child. He has finally scraped together enough coin to leave the city and see the world. He cobbled together some armor as best as he could and stole an iron dagger from the Market District. As soon as his membership in the Thieves Guild goes through, he's heading out on an adventure. He doesn't have much of a plan except for wandering the land and helping himself to everyone else's riches along the way.

His armor is basically bits of armor on top of his clothes as he couldn't afford a full set of armor. He did manage a leather cuirass, but the rest is a hodge-podge mess. He strapped some metal plates over his trousers and wears leather wrist bands over his cloth gloves. His boots were already leather, so they'll do just fine. The dagger in his equipment chest is better than a regular iron dagger and can damage ghosts. As for the shack, I imagine that he comes across in abandoned in his wanderings and moves in.




Download - Lucky Otis

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Larsius River Hideout

** Requires Cobl **

*** Redownload V1.1 if you downloaded before 6/15/24 ***


The shack has a bit of a run-down feel to it, but that is intentional. There's a unique bed and sofa, as well as plenty of storage. Also you can sit on one of the crates. The alchemy table is the reason for the Cobl requirement. It has a grinder (the small mortar & pestle) and a static alchemy station. There is a small shrine to Nocturnal on a shelf that will act like a chapel shrine, but with no infamy restrictions.

One thing to note is that because the doors are tilted, I couldn't actually use the real doors as the doors to get in and out of the house. I had to use an invisible activator. It is easiest to activate the doors if you look at the lower part of them.

The shack is located near Bravil.