Tuesday, October 1, 2024

Halloween Outfits - 2024


Here is this year's Halloween outfit. I actually made it back in June. My health has been pretty bad this year and I was having a good week and so whipped up the outfit and have been holding onto it until now. I really hope you guys like it. One thing that you can't see in the picture, but that I love, is that the shoes have little bat clasps on them. Here are the pics of all of the previous year's outfits that are also included. (I was too sick in 2017 to make an outfit that year, so that year is skipped over.)

2015





2016


2018


2019


2020


2021


2022


2023


2024



The outfits can be found in a purple chest in the testing hall. To get to the testing hall, open the console and type "coc testinghall" without the quotes. To leave, find the door to Hawkhaven on the central pillar and you can fast travel from there. The chest will respawn.

Saturday, June 15, 2024

Fixed Missing Texture in Larsius River Hideout

 I just realized that when I uploaded Lucky Otis's home, Larsius River Hideout, I missed including the texture for the end of the wood posts. I'm so sorry. I don't have the original texture anymore, which is how I noticed it wasn't in the Larsius River Hideout folder either, but I made a new one that works just as well. Please download this latest version and overwrite the original files. New downloads will work perfectly fine. Again, so sorry.

Download Version 1.1

Friday, May 31, 2024

Scout's Armor Version 2

I haven't had the concentration ability to actually play any games lately due to some serious brain fog, so I've spent some of my down time modding. I've put together a more heavily armored version of my Scout's Armor. Version 2 has metal plating on the greaves and boots and a pair of leather gloves. As before, this armor is for HGEC and Roberts Male bodies. Both the original armor and version 2 are in a green chest in the testing hall. To get there, open the console and type "coc testinghall" without the quotes. Go through the door to Hawkhaven in the central pillar to fast travel when you want to leave.

Here are some pics of both the old and the new armors.






Thursday, May 16, 2024

Sunflower Mage Robes

So I did the thing  where I go on Pinterest for inspiration again, and this is what I came up with. I quite like it.

The Original Picture


My Inspired Outfit





The robes are for HGEC and Roberts Male bodies. They can be found in the Testing Hall in a green chest that will respawn. To get to the Testing Hall, open the console and type "coc testinghall" without the quotes. To leave, go through the door to Hawkhaven on the central pillar and fast travel from there.

The hat comes in both amulet and tail slot varieties. It unfortunately will clip with a lot of hairs, hence why Nova isn't wearing it in the pictures, but I still think it's pretty cool.

I hope you enjoy this cute addition to your game.


Saturday, October 7, 2023

Halloween Outfits - 2023

Sorry for the lack of posts this year guys. My health has been garbage. But I managed to get my yearly Halloween outfit made, even if I am posting it a week later than I wanted to.

2023


2015





2016


2018


2019


2020


2021


2022



The outfits can be found in a purple chest in the Testing Hall. to get there, open the console and type "coc testinghall" without the quotes. The chest in near the area with the red lighting. To leave, find the door to Hawkhaven on the central pillar and you can fast travel from there. I hope you enjoy the outfits. I enjoy the tradition of making one every year.

Monday, January 16, 2023

Playable Suzania Character & Her House

I've decided to release my Suzania character for you guys to download if you want, along with the home I made for her. I've talked about Suzania before, but I'll do a refresher in case you haven't read previous posts or my Meet My Characters post.

Suzania


Suzania's personality is based off of my mom, and since my mom is legally blind, Suzania is blind as well. My mom lost most of her sight due to a genetic eye disease, but Suzania lost her vision when one of her mother's alchemy experiments exploded next to her as a child. Suzania is kind and gentle with most people, but can be blunt if she feels that the situation is stupid or unfair. She will stand up for her friends and herself, and will always follow the rules.

She is a skilled mage and uses her magical ability to "see" the world around her. You can use night eye to simulate this. I stopped doing it when my own vision became bad for different reasons (so far I haven't developed my mom's eye disease, thank God) but it was fun to use for a while. In my roleplay of the character, I imagine that this magical sight lets Suzania sense magical artifacts and trinkets around her more easily than other people, and so she likes to collect them and display them in her house. She is very devoted to the Mages Guild and likes to study and create new spells and enchantments. 






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Shadeleaf Retreat

** Requires Cobl **

Suzania has a home in the West Weald called Shadeleaf Retreat. It is next to Shadeleaf Copse which is where is got its name. The cottage is small but cozy. It has a decent amount of display space because of Suzania's desire to collect magical artifacts. There is also an alchemy lab with both a static alchemy station (activate the large mortar & pestle on the lower shelf) and a COBL grinder (activate the small mortar & pestle on the top shelf). There are plenty of places to sit and a nice comfy bed. There are two little pets inside - a frog by the front door and a butterfly in the bedroom. You can't interact with them, but they look nice and I thought they were a fun touch. The books by the front door are a container, and there are containers at the alchemy station for both potions and soul gems. There are two chests in the bedroom, and multiple containers outside. The house uses a mixture of custom and vanilla textures in the architecture. Whatever texture replacers you have for the Skingrad stone walls, for example, will carry forward onto the house and well. I do this with my houses so that they will blend in with the architecture of the nearby towns. I use some vanilla paintings in the house and recommend a mod called Paintings Variation (linked below) to make them appear as they do in the pictures.

















Required Mods:


Recomended Mods: